The patch fixed a lot of bugs and it also fixed the Bounty Hunter trait. And because the Bounty Killer trait has been fixed, there is a new overpowered build that you might want to try out in-game.
The video above shows this build in action and it will give you an idea about how powerful you become if you use a character with this loadout.
You can expect to see this build all over the place in the days and weeks ahead.
0=04 my neighbor’s ex-wife makes $68 /hr on the laptop . She has been fired for 6 months but last month her pay was $18404 just working on the laptop for a few hours.
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@adam mills This isn’t a response to people complaining about a progression system, progression systems don’t give games depth, movement, gunplay, vehicle handling and balance, these are things that can be a deep or shallow experience and they are extremely shallow by any means. it doesn’t matter how much you can “unlock” or “progress” a shallow game is shallow.
this irks me because I am tired of developers throwing ridiculous amounts of gimmicks and gadgets into games that really upset balance and depth. all players should be on a relatively even playing field with satisfying movement and gun feel, that way the best will always conquer, not some noob hiding away in the corner of a map with thermal optics and a homing missile
To be honest, I’m okay without a progression system. Team Fortress did just fine without it. I’m okay with the standalone shooter play. I feel like the addition of the Star Cards, skins, traits, and weapons (some say no distinction…I say let me shoot you in the face with a DL-44 and you be the judge) were just fine. What is causing me the most grief is that after a very short amount of time and a free DLC — we’re seeing PC die quickly. Games are hard to find and the forums (https://starwars.ea.com/starwars/battlefront/forums/categories/star-wars-battlefront-pc) are blowing up about it with no response.
The game is gorgeous and immersion is very easily met. I’d like to NOT see this go poorly. I really do enjoy it. :)
Henijhon
12/07/2015 at 8:50 pm
0=04 my neighbor’s ex-wife makes $68 /hr on the laptop . She has been fired for 6 months but last month her pay was $18404 just working on the laptop for a few hours.
navigate to this site…. See More
Beoelf
12/07/2015 at 8:55 pm
“but problems continue to plague gamers on PC, Xbox One and PC. “
Jason Gledhill
12/07/2015 at 11:01 pm
@adam mills This isn’t a response to people complaining about a progression system, progression systems don’t give games depth, movement, gunplay, vehicle handling and balance, these are things that can be a deep or shallow experience and they are extremely shallow by any means. it doesn’t matter how much you can “unlock” or “progress” a shallow game is shallow.
this irks me because I am tired of developers throwing ridiculous amounts of gimmicks and gadgets into games that really upset balance and depth. all players should be on a relatively even playing field with satisfying movement and gun feel, that way the best will always conquer, not some noob hiding away in the corner of a map with thermal optics and a homing missile
jdesrosiers3
12/10/2015 at 9:00 am
To be honest, I’m okay without a progression system. Team Fortress did just fine without it. I’m okay with the standalone shooter play. I feel like the addition of the Star Cards, skins, traits, and weapons (some say no distinction…I say let me shoot you in the face with a DL-44 and you be the judge) were just fine. What is causing me the most grief is that after a very short amount of time and a free DLC — we’re seeing PC die quickly. Games are hard to find and the forums (https://starwars.ea.com/starwars/battlefront/forums/categories/star-wars-battlefront-pc) are blowing up about it with no response.
The game is gorgeous and immersion is very easily met. I’d like to NOT see this go poorly. I really do enjoy it. :)